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Turret Factory
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Turret Factory
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==Manufacturing turrets== Turrets will use the following goods during manufacture. They require a specific minimum quantity, and this minimum quantity is modified by a random variable quantity. The player has control over quantity during crafting, and this is often limited. Often, you may reduce the variable quantity but you may receive penalties to the final product. When looking for a good turret to build, it is usually a good idea to visit (or even build) several turret factories. The initial turret stats (when the factory blueprint is selected) can sometimes be misleading, as for example in one factory you can get much more extra DPS (on the same turret type and rarity) per added good than in another factory. So it is advisable to check the turrets with max quantities of goods. '''Note:'''<br \> '''*Energy Pri Dec - Energy Primary Decrease - Base energy value'''<br \> '''*Energy Sec Dec - Energy Secondary Decrease - Additive energy value'''<br \> ===[[Weapons#Chaingun|Chainguns]]=== {| class="wikitable" ! style="text-align:left;"| Resource Type ! Minimum Qty ! Variable Qty ! Investible Qty ! Stat |- |Servo |3 |15 |10 |Fire Rate |- |Steel Tube |0 |6 |7 |Reach |- |Ammunition S |1 |5 |10 |Damage |- |Steel |3 |7 |10 |N/A |- |Aluminium |3 |7 |5 |N/A |- |Lead |1 |10 |10 |N/A |} ===[[Weapons#Bolter|Bolters]]=== {| class="wikitable" ! style="text-align:left;"| Resource Type ! Minimum Qty ! Variable Qty ! Investible Qty ! Stat |- |Servo |5 |15 |8 |Fire Rate |- |High Pressure Tube |0 |1 |3 |Reach |- |Ammunition M |1 |5 |10 |Damage |- |Explosive Charge |1 |2 |4 |Damage |- |Steel |3 |5 |10 |N/A |- |Aluminum |3 |7 |5 |N/A |} ===[[Weapons#Laser|Lasers]]=== {| class="wikitable" ! style="text-align:left;"| Resource Type ! Minimum Qty ! Variable Qty ! Investible Qty ! Stat |- |Laser Head |1 |2 |4 |Fire Rate |- |Laser Compressor |0 |2 |3 |Reach |- |High Capacity Lens |0 |2 |4 |Reach |- |Laser Modulator |0 |2 |4 |Energy/s Dec |- |Steel |3 |5 |10 |N/A |- |Crystal |1 |2 |10 |N/A |} ===[[Weapons#Plasma_Gun|Plasma Guns]]=== {| class="wikitable" ! style="text-align:left;"| Resource Type ! Minimum Qty ! Variable Qty ! Investible Qty ! Stat |- |Plasma Cell |1 |8 |4 |Damage |- |Energy Tube |1 |2 |6 |Reach |- |Conductor |1 |5 |6 |Energy/s Sec Dec |- |Energy Container |1 |5 |6 |Energy Pri Dec |- |Steel |3 |4 |10 |N/A |- |Crystal |1 |2 |10 |N/A |} ===[[Weapons#Cannon|Cannons]]=== {| class="wikitable" ! style="text-align:left;"| Resource Type ! Minimum Qty ! Variable Qty ! Investible Qty ! Stat |- |Servo |5 |15 |10 |Fire Rate |- |Warhead |1 |5 |6 |Damage |- |High Pressure Tube |1 |2 |6 |Reach(X1.0) |- |Explosive Charge |1 |2 |6 |Reach(X0.5) |- |Steel |1 |8 |10 |N/A |- |Wire |3 |5 |10 |N/A |} ===[[Weapons#Rocket_Launcher|Rocket Launchers]]=== {| class="wikitable" ! style="text-align:left;"| Resource Type ! Minimum Qty ! Variable Qty ! Investible Qty ! Stat |- |Servo |5 |15 |10 |Fire Rate |- |Rocket |1 |5 |6 |Damage |- |High Pressure Tube |1 |2 |6 |Reach(X1.0) |- |Fuel |1 |2 |6 |Reach(X0.5) |- |Targeting Card |0 |5 |5 |Seeker |- |Steel |3 |8 |10 |N/A |- |Wire |3 |5 |10 |N/A |} ===[[Weapons#Railgun|Railgun]]=== {| class="wikitable" ! style="text-align:left;"| Resource Type ! Minimum Qty ! Variable Qty ! Investible Qty ! Stat |- |Servo |5 |15 |70 |Fire Rate |- |Electromagnetic Charge |1 |5 |26 |Damage |- |Electro Magnet |3 |8 |42 |Reach |- |Gauss Rail |1 |5 |26 |Damage |- |High Pressure Tube |1 |2 |14 |Reach |- |Steel |3 |5 |20 |N/A |- |Copper |1 |5 |8 |N/A |- |Targeting System |0 |2 |2 |Target |} ===[[Weapons#Repair_Turret|Repair Beams]]=== {| class="wikitable" ! style="text-align:left;"| Resource Type ! Minimum Qty ! Variable Qty ! Investible Qty ! Stat |- |Nanobot |1 |5 |6 |Hull Repair |- |Transformator |1 |2 |6 |Shield Repair |- |Laser Modulator |0 |2 |5 |Reach |- |Conductor |0 |6 |2 |Energy/s Sec Dec |- |Gold |1 |3 |10 |N/A |- |Steel |3 |8 |10 |N/A |} ===[[Weapons#Mining_Laser|Mining Lasers]]=== {| class="wikitable" ! style="text-align:left;"| Resource Type ! Minimum Qty ! Variable Qty ! Investible Qty ! Stat |- |Laser Compressor |1 |5 |6 |Damage |- |Laser Modulator |0 |2 |4 |Efficiency |- |High Capacity Lens |0 |2 |6 |Reach |- |Conductor |2 |2 |6 |Energy/s Sec Dec |- |Steel |3 |5 |10 |N/A |- |Targeting Systems |0 | | | |} ===[[Weapons#Salvaging_Laser|Salvaging Lasers]]=== {| class="wikitable" ! style="text-align:left;"| Resource Type ! Minimum Qty ! Variable Qty ! Investible Qty ! Stat |- |Laser Compressor |1 |5 |6 |Damage |- |Laser Modulator |0 |2 |4 |Efficiency |- |High Capacity Lens |0 |2 |6 |Reach |- |Conductor |2 |5 |6 |Energy/s Sec Dec |- |Steel |3 |5 |10 |N/A |} ===[[Weapons#Force_gun|Force Guns]]=== {| class="wikitable" ! style="text-align:left;"| Resource Type ! Minimum Qty ! Variable Qty ! Investible Qty ! Stat |- |Force Generator |1 |5 |3 |Force |- |Energy Inverter |1 |2 |4 |Self Force |- |Energy Tube |1 |2 |6 |Reach |- |Conductor |2 |10 |6 |N/A |- |Steel |3 |7 |10 |N/A |- |Zinc |3 |3 |10 |N/A |} ===[[Weapons#Tesla_Turret|Tesla Turret]]=== {| class="wikitable" ! style="text-align:left;"| Resource Type ! Minimum Qty ! Variable Qty ! Investible Qty ! Stat |- |Industrial Tesla Coil |1 |5 |6 |Damage |- |Electromagnetic Charge |1 |2 |4 |Reach |- |Energy Inverter |1 |4 |2 |Energy/s Pri Dec |- |Conductor |2 |5 |6 |Energy/s Sec Dec |- |Copper |3 |5 |10 |N/A |- |Energy Cell |3 |5 |10 |N/A |} ===[[Weapons#Lightning|Lightning Turret]]=== {| class="wikitable" ! style="text-align:left;"| Resource Type ! Minimum Qty ! Variable Qty ! Investible Qty ! Stat |- |Military Tesla Coil |1 |5 |26 |Damage |- |High Capacity Lens |1 |2 |12 |Reach |- |Electromagnetic Charge |1 |4 |12 |Energy/s Pri Dec |- |Conductor |2 |5 |26 |Energy/s Sec Dec |- |Copper |3 |5 |50 |N/A |- |Energy Cell |3 |5 |50 |N/A |} === [[Weapons#Pulse Cannon|'''Pulse Cannon''']] === {| class="wikitable" !Resource Type !Minimum Qty !Variable Qty !Investible Qty !Stat |- |Servo |2 | | |Fire Rate |- |Steel Tube |2 | | |Range |- |Ammunition S |2 | | |Damage |- |Steel |5 | | |N/A |- |Copper |5 | | |N/A |- |Energy Cell |3 | | |N/A |}
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