General Overview[ | ]
This facility produces plants, which are used by Biotopes.
Station Manufacturing Process[ | ]
Plants are not used in any manufacturing processes.
Construction[ | ]
Cost to produce: 2,730,000 credits.
Production[ | ]
This factory produces the following resources per cycle:
Name | Quantity | Volume | Avg. Price | Illegal? | Dangerous? |
---|---|---|---|---|---|
Plants | 60 | 0,5 | 14 | No | No |
Production Materials[ | ]
This factory requires the following resources to complete a cycle:
Name | Quantity | Volume | Avg. Price | Illegal? | Dangerous? | Sold By |
---|---|---|---|---|---|---|
Energy Cell | 6 | 0,5 | 50 | No | No | Solar Power Plant |
Water | 30 | 1 | 20 | No | No | Ice Mine, Water Collector |
Garbage[ | ]
The following resources are a byproduct of the manufacturing process and therefore not included in the calculation of the profitability:
Name | Quantity | Volume | Avg. Price | Illegal? | Dangerous? |
---|---|---|---|---|---|
Oxygen | 6 | 1 | 80 | No | No |
Profitability[ | ]
Considering that the station's 'garbage' output, Oxygen, is still worth 840 credits, this station's profitability is an average of 420 credits per cycle. However, if the Oxygen is allowed to accumulate in the station's cargo, then this station actually loses 60 credits per cycle.
Given that randomized traders may not be sufficient to clear the station of it's (otherwise perfectly usable) 'garbage', this station is not profitable without additional support. It is therefore only recommended to build this station if you have the ability to support it with trade routes and supply chains.
List of all Goods