Avorion Wiki
Explore
Main Page
All Pages
Interactive Maps
navigation
Main page
Community portal
Recent changes
Random page
Admin noticeboard
Avorion Community
Official forum
Discord
Twitter
Reddit
Facebook
Steam
Gamepedia
Gamepedia support
Report a bad ad
Help Wiki
Contact us
FANDOM
Fan Central
BETA
Games
Anime
Movies
TV
Video
Wikis
Explore Wikis
Community Central
Start a Wiki
Don't have an account?
Register
Sign In
FANDOM
Explore
Current Wiki
Start a Wiki
Don't have an account?
Register
Sign In
Sign In
Register
Avorion Wiki
356
pages
Explore
Main Page
All Pages
Interactive Maps
navigation
Main page
Community portal
Recent changes
Random page
Admin noticeboard
Avorion Community
Official forum
Discord
Twitter
Reddit
Facebook
Steam
Gamepedia
Gamepedia support
Report a bad ad
Help Wiki
Contact us
Editing
Gyro Array Block
(section)
Back to page
Edit
VisualEditor
View history
Talk (0)
Edit Page
Gyro Array Block
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
== Description == Gyro Array blocks are attitude control devices, that increase the turning capability of a [[Ship]]. Gyro Arrays are comprised of a collection of suspended gyroscopic cylinders with a stored angular momentum, which can be changed through an application of electromagnetic field. This change in angular momentum transfers to the rest of the ship as counteracting force, causing it to turn in the opposite direction. This principle allows to control the ship's attitude without the need of using direct leverage of [[Thruster|Thrusters]].<br> Gyro Arrays vastly outperform Thrusters in their immediate purpose, offering roughly 4 times the angular acceleration in perfect conditions. However, unlike Thrusters, Gyro Arrays do not offer any lateral movement assistance (strafing, braking or reverse). Every given block provides angular acceleration relative to a single axis of rotation, which is displayed as arrows when a block is being placed or selected. <br>Gyro Arrays work well as an addition to Thrusters in larger ships, where placement of the latter may prove too difficult or provide insufficient turning rates on their own merit. The largest end-game ships can be built with little consideration for lateral maneuverability and thus rely completely on [[Engine Block|Engines]], Gyro Arrays and Inertial Dampeners for navigation.<br>
Summary:
Please note that all contributions to the Avorion Wiki are considered to be released under the CC BY-SA 3.0
Cancel
Editing help
(opens in new window)
Follow on IG
TikTok
Join Fan Lab